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Introduction
Kinematics
Fundamental concepts
Vectors Fundamentals
JN1: Vector Algebra with a Computer Algebra System
Vectors and Reference Frames for Dynamics: Physical Examples
JN2: Practice Activity 1
Rigid Body Kinematics
JN3: Practice Activity 2
Direction Cosine Matrix (DCM)
JN4: Practice Activity 3
Vector Calculus
JN5: Practice Activity 4
Angular Velocity and Angular Acceleration
JN6: Practice Activity 5
JN7: Practice Activity 6
Particle Kinematics: Position, Velocity, Acceleration
Two key velocity/acceleration transfer theorems
JN8: Practice Activity 7
Inertia
Mass/Inertia Scalars
Theorems for Computing Inertia Matrix
\(\left[I\right]\)
Overview of Practice Activity
Forces, Moments, and Momenta
Forces, Moments, and Torques
Momentum: Linear and Angular
Problem 1: Angular Momentum of a Particle
Problem 2: Angular Momentum of System of Particles
Problem 3: Angular Momentum of Rigid Body
Dynamics
Kinetics
Rotational dynamics
Translational and Rotational Kinetics of a Rigid Body
Problem 1: Kinetics of a Particle
Problem 2: Kinetics of System of Particles
Problem 3: Kinetic Energy of Rigid Body
Appendices
Strings
How to interact with this tutorial
Repository
Open issue
Index